Interactive digital art installation, by João Martinho Moura (2007)
YMYI is an interactive installation, where one is supposed to build up a body language dialogue with an artificial system so as to effectively achieve a synchronized performance between the real user´s body and the virtual object itself. The project aims at exploring a spatial sphere,where the user/performer is invited to develop his own creative inspiration based on his own body gestures and movements.
Next exhibition: 18-22 November 2014. New York, USA. YMYI artwork exhibition, with BRG ARTS COLLECTIVE
Rooster Gallery. Contemporany Art. 190 Orchard Street NYC, USA. Curated by Andre Escarameia. With support from the Portuguese Government.
Reflecting on the concept present in YMYI, we realized that the user expectations on our installation were twofold – narrative and image. Underlying these concepts, that relate to us as Humans, and our perception of ourselves and the surrounding environment, we truly believe that the following definitions presented by the scientist António Damásio constituted a resourceful enlightenment. According to Damásio, on the one hand “the images (mental patterns) may be conscious or unconscious (…) The unconscious images are never directly accessible. The images access is to be provided in a single first person perspective ( my images, everyone´s images). On the other hand, the neural patterns are to be provided in a third person perspective. If I considered the possibility of observing my own neural patterns resorting to advanced technology, I would be always doing it in the third person perspective.” ( DAMÁSIO, 2000:362). We have the pleasure of leaving you an excerpt of his book “The Feeling of What Happens”, which sums up the idealised proposal to the users of the YMYI artefact:
“It narrates a story, the story of a living organism unexpectedly astonished by performing its own change status while representing an object. However, what strikes the most is the fact that the knowing entity responsile for the act of astonishing is only created throughout the astonishment narration process.”
(Damásio: 2000: 202.)
(1) DAMÁSIO, ANTÓNIO R. (2000). The Feeling of What Happens. Body and Emotion in the Making of Consciousness.
A Harvest Book
Video (exhibition at Theatro Circo, Braga):
Video (exhibition at Centre Culturel Saint-Exupéry, Reims, France):
João Martinho Moura; Jorge Sousa. University of Minho. Computational Aesthetics ’08: Arts Programme. Curated Exhibition. The Eurographics Association 2008. June 2008. Pag. 144. ISBN 978-3-905674-08-8
João Martinho Moura; Jorge Sousa; Pedro Branco & Adérito Fernandes Marcos. You Move You Interact: a full-body dance in-between reality and virtuality. Proceedings of the 4th International Conference on Digital Arts – ARTECH 2008, Porto, Portugal, November 2008. Pages 49-54. ISBN 978-989-95776-3-3
João Martinho Moura; Jorge Sousa; Nelson Zagalo. YMYI: Compreender os novos paradigmas de apreensão estética através de jogos digitais interactivos incorporando estádios cognitivos de aprendizagem. Actas da ZON Digital Games, Porto, Portugal, November 2008. ISBN 978-989-95500-2-5
João Martinho Moura; Jorge Sousa; Pedro Branco & Adérito Fernandes Marcos. You Move You Interact – Developing a dancing performance system for full body interaction. Actas da 3ª Conferência Nacional em Interacção Pessoa-Máquina, Évora, Portugal, October 2008. Pag. 41-44. ISBN 972-98464-9-9
João Martinho Moura; Jorge Sousa. YMYI – You move you interact: uma dança virtual de corpos em metamorfose artística num ciberespaço. Actas do II Simpósio Nacional da ABCIBER (Comissão de Arte Digital), S. Paulo, Brasil, Pontifícia Universidade Católica de São Paulo (PUC-SP). November 2008.
YMYI was fully developed with open source software:
Processing (by Ben Fry and Casey Reas) and Super Collider (by James McCartney)